Insert actual screen number into screen info struct

The screen info struct contained always a 0 in its screen number field.
So it always had been scr1 == scr2.
This commit is contained in:
Benedikt Heine 2017-12-22 22:07:32 +01:00
parent d7ec8bf165
commit a5d722799e

View File

@ -122,6 +122,7 @@ void randr_update()
alloc_screen_ar(n); alloc_screen_ar(n);
for (int i = 0; i < n; i++) { for (int i = 0; i < n; i++) {
screens[i].scr = i;
screens[i].dim.x = m[i].x; screens[i].dim.x = m[i].x;
screens[i].dim.y = m[i].y; screens[i].dim.y = m[i].y;
screens[i].dim.w = m[i].width; screens[i].dim.w = m[i].width;
@ -157,6 +158,7 @@ void xinerama_update()
alloc_screen_ar(n); alloc_screen_ar(n);
for (int i = 0; i < n; i++) { for (int i = 0; i < n; i++) {
screens[i].scr = i;
screens[i].dim.x = info[i].x_org; screens[i].dim.x = info[i].x_org;
screens[i].dim.y = info[i].y_org; screens[i].dim.y = info[i].y_org;
screens[i].dim.h = info[i].height; screens[i].dim.h = info[i].height;