Fix draw being called twice when mapping the window
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parent
76fecedfd8
commit
81fae350c9
10
src/dunst.c
10
src/dunst.c
@ -51,8 +51,12 @@ static gboolean run(void *data)
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static gint64 next_timeout = 0;
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if (!x_win_visible(win) && queues_length_displayed() > 0) {
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// Call draw before showing the window to avoid flickering
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if (queues_length_displayed() > 0) {
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draw();
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}
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if (!x_win_visible(win) && queues_length_displayed() > 0) {
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x_win_show(win);
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}
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@ -60,10 +64,6 @@ static gboolean run(void *data)
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x_win_hide(win);
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}
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if (x_win_visible(win)) {
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draw();
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}
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if (x_win_visible(win)) {
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gint64 now = time_monotonic_now();
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gint64 sleep = queues_get_next_datachange(now);
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