Add faulty notification seep test
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@ -629,6 +629,42 @@ TEST test_queues_update_xmore(void)
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PASS();
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}
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TEST test_queues_update_seep_showlowurg(void)
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{
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// Test 3 notifications during fullscreen and only the one
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// with the lowest priority is eligible to get shown
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settings.geometry.h = 4;
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struct notification *n1, *n2, *n3;
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queues_init();
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n1 = test_notification("n1", 0);
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n2 = test_notification("n2", 0);
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n3 = test_notification("n3", 0);
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n1->fullscreen = FS_DELAY;
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n2->fullscreen = FS_DELAY;
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n3->fullscreen = FS_SHOW;
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n3->urgency = URG_LOW;
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queues_notification_insert(n1);
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queues_notification_insert(n2);
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queues_update(STATUS_FS);
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QUEUE_LEN_ALL(2,0,0);
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queues_notification_insert(n3);
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queues_update(STATUS_FS);
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QUEUE_LEN_ALL(2,1,0);
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QUEUE_CONTAINS(WAIT, n1);
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QUEUE_CONTAINS(WAIT, n2);
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QUEUE_CONTAINS(DISP, n3);
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queues_teardown();
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PASS();
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}
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SUITE(suite_queues)
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{
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RUN_TEST(test_datachange_beginning_empty);
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@ -651,6 +687,7 @@ SUITE(suite_queues)
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RUN_TEST(test_queue_timeout);
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RUN_TEST(test_queues_update_fullscreen);
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RUN_TEST(test_queues_update_paused);
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RUN_TEST(test_queues_update_seep_showlowurg);
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RUN_TEST(test_queues_update_seeping);
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RUN_TEST(test_queues_update_xmore);
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}
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